AU Deals: Under the Hood of Assassin's Creed Shadows and Killer Deals on the Cheapest Copies

Published:Thu, 23 Jan 2025 / Source:https://www.ign.com/articles/au-deals-under-the-hood-of-assassins-creed-shadows-and-killer-deals-on-the-cheapest-copies-au-deals

When this 18-year AC fan was told he’d be spending time in Shadows, that's exactly what happened. Literally, shadows. My preview build was set darker than an Abstergo CEO’s soul, and a unique quirk of it was a lack of brightness settings. Compounding the issue: my choice to use the nocturnal ninja deuteragonist, Naoe, exclusively.

I was soon tested by bandit ronin, angry samurai, and those big-boned gits game designers love to roll out as Heavies. My greatest enemy, however, was the Stygian darkness around me. Trying to fight silhouetted foes by their UI flourishes and navigating intricate castle battlements using controller vibration braille? Challenging.

It dawned on me that I’d simply have to wait until the sun came up, in-game, at which point my heroine would be less effective because she’d stand out like a tengu’s diamond-studded nose ring.

Be that as it may, I'm glad I soldiered on. Though the overall experience still wasn’t perfect, in full daylight, the considerably delayed and controversy-stricken Shadows shone brighter than I figured it could. Mind you, my expectations were lower than one of Naoe’s underhanded sweep kick executions.

In a minute, I’m going to dive into Shadows’ pros and cons as I see them so far. For now, though, I guess I should provide prices for the diehards willing to make a leap of faith preorder now. If you’re more the type to hang back, synchronise, and get a better lay of the land—like me—then click here to skip the window shopping and get to my continued thoughts.

Assassin’s Creed Shadows (Standard Edition)

PS5

Xbox Series X

PC

Preorder any version of Assassin’s Creed Shadows and you’ll receive a bonus quest called “Thrown to the Dogs.” You'll also get the first expansion for free

Assassin’s Creed Shadows Gold Edition

PS5

Xbox

PC

The gold edition comes with the base game, plus the following:

  • Season Pass

Assassin’s Creed Shadows Ultimate Edition (Digital)

The digital-only ultimate edition comes with the game itself, plus the following:

  • Season Pass
  • Sekiryu character pack
  • Sekiryu hideout pack
  • 5 skill points
  • Red dragon filter in photo mode

Assassin’s Creed Shadows Collector’s Edition

The collector’s edition comes with the ultimate edition game, plus the following:

  • Diorama figurine with dual protagonists
  • Ultimate Edition: Base game + Ultimate pack
  • Steelbook
  • Hardcover artbook
  • Shinobi's metal tsuba replica with stand
  • Silk creed kakemono roll
  • Set of 3 sumi-e lithographs

Hands On Continued

Let me reiterate that a lack of brightness settings was a work-in-progress flub that definitely won't affect you on day one. And, despite my extreme visibility issues, even I could see something about Naoe—she’s just incredibly spry and fun to use. And I mean like no assassin I’ve ever inhabited before (and I’ve Animused them all). She’s brilliant at displacing from bad situations and using her last known location, plus a variety of tricks, to turn any stealth error into the perfect bait-and-switch kill.

The key skill to use for this has got to be her multi-tool rope. I’m introduced to it early on in a non-combat scenario first, which is basically me shooting the shit by scaling Himeji Castle and stopping to pat the odd random tailless cat that I chance upon.

Sadly, this isn’t a manually aimed grapple hook, which makes me miss the granddaddy of the genre, Tenchu: Stealth Assassins. What you get instead is a contextual LB icon that constantly flicks on and off in the upper middle of your screen to signify a no-looker attach opportunity. Again, this makes me miss a game—Ghost of Tsushima and its more or less HUD-less approach to everything.

This isn’t a manually aimed grapple hook, which makes me miss the granddaddy of the genre, Tenchu.

Zipping up castle ramparts with the grappling hook—about 30 feet per fling—is pretty intoxicating too. I wouldn’t say this game has the best climbing in the series, as I abhor how one-button and technique-less it’s been streamlined into, but I’m willing to admit that it’s the most visually impressive upward scrambling I’ve seen. Extremely complex hand grips and body contortions flow from animation to animation as Naoe scurries up things. She even does these nifty little contextual somersaults between rooftop eaves.

All this being said, I did spot some frame rate chugs when I got to the highest altitudes. Presumably because the engine was girding itself to stream in some ridiculously commanding view at the end of my ascent.

I expected the worst when I got up to the apex of this particular 152 foot castle and triggered the big synch point camera pan. To my relief, not a chug was there at all, so I believe it’s probably a tuning problem at this point. I also see no framerate issues when I chuck myself off that roof into a haybale roughly 100 ft below (truly the mechanic that never, ever gets old).

Thanks to my Ubisoft demoers, I’m kitted out with what I believe is some of the best gear available. I’m rocking a “Dragon’s Edge” Legendary Katana, which provides two passive perks and very impressive Weapon DPS, Posture DPS, Ability Damage, and Adrenaline Gain numbers.

I also have a Kusarigama (think: a fun-sized scythe with a chain attached to a chunk of metal) that goes by “Death Whisperer” and a Tanto (basically a short sword). Likewise, the clothes maketh the master assassin’s stats, so I’m decked out in an epic Silent Shinobi Hood and cuirass, which also have large numbers to embiggen my Health, Crit Chance, and Adrenaline Gain.

I also have a Kusarigama (think: a fun-sized scythe with a chain attached to a chunk of metal).

When it comes to personal growth, this particular Animus system doesn’t feel hugely unique when compared to the last high-tech sofa bed I lounged in. Like Valhalla, we’re grinding XP to earn levels that come with Knowledge Points to spend in Naoe’s six perk trees. They’re named Katana, Kusarigama, Tanto, Tools, Shinobi, and Assassin, and each of them has around 16 or so things to buy.

I’ll start with the katana, my home slice favourite. You’ll want to invest early in the Tidal Wave strike that pings you forward a few metres, bites off 25% damage, staggers the recipient, and can be upgraded to include a second target.

I also adore the pantsings provided by Eviscerate, a gutstab that ends with this lovely Spartan-kick-to-backlip hybrid move. Upgrading it to be used on larger foes is worth it, purely because the base animation will unintentionally look like you’re stabbing them in the groin instead of the stomach of a regular-sized grunt.

Failing any of those techniques, the unimaginative swordsfolk among you can simply invest in Guard Breakers, Momentum Builders that reward comboing with damage, Repeat Dodges that achieve the same thing, Daze inflictions, and those good old-fashioned table-turning counter-attacks on your LB parry.

The base animation will unintentionally look like you’re stabbing them in the groin instead of the stomach

If crowd control isn’t your bag, I had great success with Quick Strikes. Basically, if you pause after any attack and then tap RB or RT, you can inject two additional strikes into your combo. They seem to cross-up most foes. Or you can just do a Cyclone Blast that lassoes your chain ball into multiple enemies around you. It’s low-damage stuff, admittedly, but the big-boy version of it knocks people back and even slices shrubs and small trees in half. (I’m a sucker for the little details.)

When it comes to the Tanto, you shouldn’t let its diminutive size deceive you into thinking it can’t provide large damage and big fun opportunities. Case in point: the Shadow Piecer ability that turns a thrown Tanto to the face into a follow-up charge where you yank it out at an unpleasant angle. When I upgraded that to gift back 80% of my adrenaline bar, well, everybody got an express delivery Tanto to their melon.

There’s also the highly effective Shadow Barrage ability, which turns a successful dodge into a 20-second, freeform combofest that ends after 7 hits dispensed (or one received). If you’re good enough to chain some kills in there, that’ll up the damage by 5% for more murder. I punch all those numbers into my calculator, and it makes a smiley face.

You should also know that the Tanto is the Little Bread Knife That Could in terms of armour breaking. There are a bunch of perks that have Naoe inexplicably finding the gaps in armour for massive pain. Bonus buckets of blood can be yours if you can perform these chink-finding stabs from behind.

Beyond the three main weapons, I invested an absurd amount of points in my actual Tools of the trade. As an entree, I highly recommend placing yourself atop some balcony edge and then hoiking a “stage 3 enhanced” kunai into somebody’s face for a 400% damage insta-kill.

Hoiking a “stage 3 enhanced” kunai into somebody’s face for a 400% damage insta-kill.

As you may have guessed, Naoe’s greatest strength is her insane mobility, and Shinobi arts can give her Spider-Man-level skills at doing Peter parkour. On the grappling hook side of things, I was more than up for an Ascension Boost perk for zippier rooftop escapes. Likewise, the Heightened Sense mode, which makes time go molasses for 8 seconds, is pretty ludicrous. It’ll cease when an enemy spots you, at which point the flow state ends and your beating probably begins.

I also found great use in using the Vault technique after an attack deflection—you’ll use the enemy as a mini jumping castle and then capitalising on his discombobulated state that follows. I also saw huge success with a Shallow Water Breathing technique for basically staying underwater forever as a means to crocodile snatch anybody near the water’s edge.

When my time came to an end with Assassin’s Creed Shadows, my impressions were of something familiar that's finally leaning hard into what has always been its most ideal and aspirational form. The original AC blueprint, from its very inception, was really just a Middle-Eastern-flavoured ninja sim. AC Shadows—well, half of it at least—feels like a stealth experience homecoming that’s been ages in the making.

Naoe is my jam, and while this Japanese sandbox isn’t as painterly as the islands of Tsushima and Iki, Shadows has the edge in terms of interesting major metropolitan areas. They're all built around what I consider to be the most satisfying to climb jungle gyms ever built—multi-tier Edo-period fortresses.

I simply cannot wait to scale them for the purposes of springboarding into repeated death-from-above executions (or just insane haybale dives). The new release date of March 20th can't get here soon enough.

Adam Mathew is our Aussie deals wrangler. He plays practically everything, often on YouTube.

Source:https://www.ign.com/articles/au-deals-under-the-hood-of-assassins-creed-shadows-and-killer-deals-on-the-cheapest-copies-au-deals

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